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EF EVE > Watertight Mesh For Texture

Features

Input
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Depth
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  • Watertight Mesh For Texture
  • Mesh Smoothing
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Color
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Texture
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Mask
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Integration

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Watertight Mesh For Texture

Table of Contents
  • Feature Description
  • How to use

Feature Description #

This feature is only for those cases when you are generating a Texture and do not like the look of the geometry of the mesh that is created by the Texture generation algorithm.

How to use #

  1. To use this feature in Export or Rendering you must enable the feature’s main toggle.
  2. For all options within, take a look at the Watertight Mesh.
  3. Since this is used together with a texture, you don’t need to create a big mesh, it’s even advisable to create a smaller mesh. So don’t worry about making the Sample Point Distance high or the Reconstruction Depth low.
What are your Feelings
Watertight Mesh 2Mesh Smoothing
Table of Contents
  • Feature Description
  • How to use
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