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EF EVE > Obj with Texutres -> GLTF/GLB

Features

Input
  • Open Project
  • Open Eve Files
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Texture
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Convert
  • Obj with Texutres -> GLTF/GLB
  • Meshes -> Smooth Meshes
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Tutorials

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Integration

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Obj with Texutres -> GLTF/GLB

Table of Contents
  • Feature Description
  • How to use

Feature Description #

Allows you to convert a folder full of .obj files that have meshes with textures into either a .glb file or into a .gltf + .bin files. These file formats are supported can then be imported in a lot of different programs that support them.

How to use #

  1. Export or have previously exported folder of .obj files with their corresponding texture files.
  2. Enter the framerate of the volumetric video that you’re trying to convert.
  3. Click the conversion button for the type of file that you wish to convert to.
  4. Choose your input and output folders.
What are your Feelings
Meshes -> Smooth Meshes
Table of Contents
  • Feature Description
  • How to use
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