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EF EVE > Cleaning Box

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Cleaning Box

Table of Contents
  • Feature Description
  • How to use

Feature Description #

Cleaning Box is a feature that can be found in the Scene tab. It allows you to easily add 3D Boxes into your scene which define the volume that you want to either remove all the points within or outside of. In other words, it’s a 3D pointcloud removal tool.

Note: This feature is most often used to remove the far away walls, ceiling and other objects that are outside your main recording area.

How to use #

  1. To use this feature on your renders and exports you must enable the function toggle
  2. To create a new box, just simply click the “Create” button
  3. If you wish to see the boundaries of your boxes in the 3D window, make sure that the toggle “Boxes Visible” is enabled
  4. If you wish to see what your pointcloud looks like after the points are removed in the Live Preview window, then make sure that the “Visualize Remove Points” toggle is enabled.
  5. When you have at least one cleaning box created, you can then edit each of them individually either in 3D or with text input fields.
    1. To edit in 3D, expand the box that you wish to edit and click Edit, then in the 3D window use the translation, rotation and scaling tools to make your changes.
    2. To edit with the input fields, simply expand the box that you wish to edit and change the position, rotation or scale values as you see fit.
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